DevGAMM | Lisbon 2023
A detailed overview on the best working practices within game audio and how allowing your audio team to design not only benefits the project, but also the entire team. This talk will focus on lessons learned over decades working within AAA game development on multiple engines and platforms, As well as giving the audience an keen insight into the world of game audio, it will also give both young and seasoned audio designers a chance to pick up some new skills and improve their workflows and scoping.